Electronic Arts feiert das zweijährige Jubiläum seines kostenlosen Online-Rennspiels Need for Speed World und beschenkt die Spieler mit verschiedenen. reine Online-Spiel der Reihe, welches auch Rollenspielelemente beinhaltete. Need for Speed: World spielte in einer weiträumigen, frei befahrbaren Welt. Ab sofort kannst du die Betaphase von Need for Speed World Online auch auf Deutsch genießen. Der Spielclient, der für das Spiel benötigt wird, ist jetzt auch.
Need for Speed World Beta-Client jetzt auf Deutsch verfügbarNeed for Speed: World 10/ Deutsch: Need for Speed - World: Einsteigen, Fotostrecke: Rasante Bilder aus NFS World Online. Du vermisst Need for Speed World? Dann haben wir gute Nachrichten! Die Server wurden wieder online geschaltet! Oder zumindest neu. Need for Speed World: Das FreePlay-Rennspiel Need for Speed World Need for Speed World, Warhammer Online, Shogun 2 u.v.m. [Videos des Tages].
Nfs World Online Скачать игру NFS: World + Online (2010) новая версия на русском VideoNFS World in 2020 is still online! NEW Cars! - NFS Marathon 2020 - KuruHS
Jena 1860 das Spielen Jena 1860 atemberaubender. - Need for Speed: World: Schnelle StraßenrennenWie kann ich nun wieder spielen?
We're going to see what happens if things get unbalanced then well react to that. We'll be listening to the users and the community as today's 'gurus' are the users.
They tell us what they want. This won't matter one bit if the game itself is rubbish, but thankfully it's looking like that will be far from the case.
The driving model is sharp, with even the usage of keyboard controls feeling slick and convincing. Almost as importantly, server and bandwidth issues should be few and far between, as even when playing on Canadian-hosted servers, latency issues are negligible.
And as Gaudechon says "We've always felt that you can have loads of cool features, but if it's not a smooth experience, people won't come back to the game.
Like these guys playing 'golf' with garbage cans and cars, these other guys doing car beauty contests in the stadium, taking photos.
If you give power to the community, you find that they support the game more than you can and it's one of the successes of MMOs such as World of Warcraft.
Here's a Terrifying thought: the Need For Speed series has been around for 16 years. Spookily, seconds after writing that sentence, a press release appeared in my inbox for Need For Speed: Hot Pursuit, developed by Criterion, some eight years after Black Box made its sequel.
This is confusing, so listen carefully: four years ago, Black Box made the half-decent NFS: Carbon, a pseudo-open world affair, the core engine of which is being used for NFS: World, a game that represents the series' opening foray into the massively multiplayer online space.
This is that most rare of genres: a driving-based MMO. As such it comes with all the trappings of traditional MMOs - levelling, guilds of sorts , personalisation and socialisation, all wrapped in shiny graphics and accessible gameplay.
It may use a four year-old engine, but the game's been worked on for some time, and the cars, features and world have all been refreshed. Black Box don't want to leave anybody out, so its team is optimising down to netbooks and up to new graphics slingers.
So will anybody will be able to play World? I tried the beta on an ancient laptop, and while it ran, it wasn't exactly fun. Upstairs on my monster gaming PC from Alienware World was a different matter, boasting an instantly familiar Need For Speed look and feel, with the keyboard proving perfectly functional during a few hours tearing round what looked like San Francisco.
As Abney says, "This is a level of quality that has never before been seen in a free online game. When Abney says World is free, it's not strictly true.
Technically it is, but you will eventually reach a point at which microtransactions are the only way you'll be able to progress. These will enable you to buy - or rent - new cars, and crucially stock up on power-ups.
It's these modifiers that largely define the three I 'classes' - Race, Explore and Pursuit - each of which has specific power-ups -kind of like Blur.
For instance, if you specialise in Races, you'll be looking to stock up on Nitrous, and maybe a bit of Slingshot, which enables you to instantly catch up to the car in front.
If you like getting chased by the cops, an Emergency Evade power-up flips any nearby cars into the air, and the Juggernaut rams anyone out of the way, including the roadblocks that will spring up.
As you may have guessed, this isn't a hardcore driving simulation. It's even more arcade-oriented than previous NFS titles it's all about action.
There are even scripted demolition events that enable you to cause mass damage while increasing your reputation.
As for the races, they can be entered by driving to the starting hub or simply by clicking on the world map.
While online multiplayer racing is Worlds focus, there are also single-player races against AI opponents that can also reward you in terms of cash and reputation.
And even if you're piss-poor you can still acquire a random power-up through a lottery system in which you click on one of five facedown cards at the end of a race.
Teams guilds can be formed, each with their own distinctive look. While hardcore Need For Speed fans will want to buy the best, fastest cars, it does seem as if the game will also cater for Sunday drivers and lunchtime dabblers.
Indeed, it's already being integrated with Facebook and other tedious social networks, so you can invite your pretend friends to drive a pretend car around a pretend world.
With only the forthcoming Test Drive Unlimited2 competing for online driving space, NFS: World would appear to have the heritage to carve out a sizable niche, particularly among those who like winding up the old bill.
It's a free-to-play racing MMO, a bolted together spaghetti junction of former iterations of Need for Speed, designed to suck coins from the sweaty hands of its players through microtransactions and paid-for content packs.
Dedicated leaderboard. Fast progression. Over retuned cars. Scroll down. How to play Download. To play on the server, you need to download the Soapbox Race World launcher and extract it to a suitable location.
Click here to download. Select "Freeroam Sparkserver" from the launcher and click on "Register". Enter your email and create a good password, then click again on "Register".
Take a cup of coffee, wait for the game to finish downloading, and then you're ready to play!Cover art featuring a Lamborghini Gallardo and a Nissan Z being chased by police. October Message 9 of 19 47, Views. It's even more arcade-oriented than previous NFS titles it's all about Www Kinderspiele De. Mmotoring "We've wanted to do an MMO for a Drueckglueck.Com, but we've been waiting for the player base to grow," he explains. Freeroam Sparkserver is a Need for Speed: World server project. As you may have guessed, this isn't a hardcore driving simulation. Dedicated leaderboard. There have been some awesome modes Nfs World Online our previous games that we want to carry over, which would be awesome in an MMO, such as having the whole cop experience and being able to take Element Spiele with your friends. In other games, they're going for online, but they're looking at one aspect I We're looking to have multiple ways of fusing the game, so on the one hand phere'll be a Pursuit mode, but people will, also just be able to hang out and chat". Browse games Game Portals. Enter Jena 1860 email and create a good password, then click again on "Register". It may use a four year-old engine, but the game's been worked on for some time, and the cars, Aidan OBrien Stables and world have all been refreshed. It's Hoffenheim Hopp modifiers that largely define the three I 'classes' - Race, Explore and Pursuit - each of which has specific power-ups -kind of like Blur. Here's a Terrifying thought: the Need For Speed series has been around for 16 years. We welcome you to join our Discord server, where you can give feedback and share your ideas. The driving model is sharp, with even the usage of keyboard controls feeling slick and convincing. Need for Speed: World war der Teil der von Electronic Arts entwickelten Computerrennspielreihe Need for Speed und erschien am Juli für Windows. Es war das erste reine Online-Spiel der Reihe, welches auch Rollenspielelemente. Ab sofort kannst du die Betaphase von Need for Speed World Online auch auf Deutsch genießen. Der Spielclient, der für das Spiel benötigt wird, ist jetzt auch. Die Welt des Rennspiels Need for Speed bekommt Zuwachs: Die geschlossene Beta-Phase für das Massively Multiplayer Online (MMO)-Actionrennspiel Need. reine Online-Spiel der Reihe, welches auch Rollenspielelemente beinhaltete. Need for Speed: World spielte in einer weiträumigen, frei befahrbaren Welt.